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Eu4 trade goods map
Eu4 trade goods map





eu4 trade goods map eu4 trade goods map eu4 trade goods map

This value is rounded up and displayed as 1.9% in the province tab. So on the, the actual province autonomy is Reims' autonomy on the was 2.0%, and it decreases by 0.125% every month. That leads me to something else that is quite funny and needs mentioning - the way province autonomies are displayed in-game. Let a month pass.īecause of this glitch, I will be using France on for my Excel tables in this guide, not. TP of Reims should be 13.2 x 1.2 x 0.875 = 13.86, but that's not right. It takes a month for the errors to update to the correct values. Provincial Trade Powers are displayed inaccurately on the start date. Next, there are some glitches in the game that I need to go through. Trade Power buildings - the topic of this guide - affect provincial Trade Power, affecting individual provinces.Autonomy (affects provincial Trade Power) and 'collecting at non-home Nodes' (affects Node Trade Power) are multiplicative modifiers.This is an Excel table summarising the various trade-related modifiers (examples are not exhaustive). Trade Efficiency is a collection of modifiers that affect all Nodes equally where you are collecting from trade, and is a subset of Node Trade income modifiers. Note that "Trade Efficiency" and "Node Trade income modifier" are not the same. Examples include Trade Efficiency (provided by Advisors, Diplomatic Technology etc.) and Merchant being present in the Node (+10%). Node Trade income modifiers: convert Trade Value collected in a Node into actual Trade income. Global Trade Power is a collection of modifiers that affect all Nodes equally where you have Trade Power, and is a subset of Node Trade Power modifiers.īTW there is an error in the way the Node Trade Power modifiers are displayed - it will be covered later in this guide.ģ. Note that "Global Trade Power" and "Node Trade Power modifier" are not the same. Examples include Global Trade Power (provided by Stability, Prestige, Power Projection etc.), Maximise Profit Trading Policy (+5%) and collecting at non-home Nodes (-50% multiplicative). Node Trade Power modifiers: modify a nation's Trade Power in individual Nodes. Examples include Colonialism Institution bonus (+10%), Mercantilism, province controlled by Burghers (+50%) and Trade Power buildings.Ģ. Provincial Trade Power modifiers: modify Trade Powers of individual provinces. I know it's confusing, but hey welcome to EU4 trade mechanics.ġ. There are 3 types of trade-related modifiers in EU4 and it is important to tell them apart. In this guide I will talk about buildings that raise provincial Trade Power: Marketplaces, Trade Depots and Stock Exchanges.īefore we begin, there are some messy game terminologies that we need to sort out.







Eu4 trade goods map